Month: September 2016

Not Still Life

More 3D scan imagery I wanted to still play with, and then put to rest.

sod-off-1

I imported an .stl file into Blender and then wrapped a texture of itself around itself. A kind of double self portrait of itself, an object/thing.

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Then I animated it to rotate, then imported it into Final Cut Pro X, and added some sound I had earlier put through a Kaoss pad. Basic, but going in the direction/aesthetic I want to take everything.

sod-off-4

This is a continuation of my interest in the textures that make up the 3D object. I find some of the .obj and .stl files quite beautiful.

sod-off-2

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Note to Self:

  • This is I suppose is an exercise in Autumnal cleaning (if there is such a thing) and tying up loose ends from last year. Some of these scans were meant to be 3D printed for the interim show but there were too many errors in the files. Would have been nice to have had a physical manifestation of some of the 3D objects in the video, but had to settle for a print instead.
  • Conceptually it may not seem as if there is much going on here, but everything I am doing now is leaning towards OOO.
  • Organic source material. i.e. scan of a sod of clay gives way to a digital version.

Guomundsdottir on the strand

I went to see the Bjork’s VR show in Somerset house in London. I had heard mixed reviews about it but as not often in London decided to pop down.

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It was ok. It wasn’t so much the work, which was good but the way it was presented. I couldn’t help feel like I was on a conveyor belt, until the next group come in shortly afterwards.

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The piece that had the most lasting effect on me was ‘NOTGET’, Bjork as moth giantess, quite eerie and spooky as she got bigger and bigger and almost took over the circular space.

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Note to Self:

  • Sat on circular chairs most of the VR pieces were on Samsung smart phones in Samsung VR headsets. The NOTGET piece was on a HTC headset wired from the roof and hooked up to a local PC.
  • Presented thus, it becomes apparent what a nascent technology VR is and I wonder if it will ever take off as an entertainment platform outside of gaming circles. Maybe Augmented Reality has a better chance.

Three-js

sods-law-5

A couple of my classmates have been making in the browser in webGL, a javascript framework and javascript 3D Library three.js and babylon.js and have been meaning to do some myself, it reminds me of web in the 00’s, onmouseover events etc.

sods-law-1

I also have a lot of imagery from 3D scans last year that weren’t utilised properly, one in particular ‘Sod it’ of a sod of clay I scanned, there were some nice 3D textures that also tied in with a lot of the OOO (Object-orientated ontology) reading I have been doing for the research paper.

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My classmate Celine did a browser piece during the summer I liked with stone imagery, I asked her could I rip some of the code to get started and she said go for it. So like all things that utilise code javascript, Arduino and Processing, I am copy and pasteing source code and customising it. Its a good way into it, and will do some more pieces as I go along this year.

Heres Sods Law, click on the bits and drag around.

sods-law-3

Note to Self:

  • I wanted to do something in the browser using webGL however simple, I understand the bones of it and may do something more complex again time permitting.