Mixed Quasar

An experiment/Trial and Error investigation to make a video more immersive. Heres the original regular mp4 video below;

and here the 360 version with the ‘Spatial Media Metadata Injector’ code to make it 360 added below.

Drag the video above to see it 360 (view in Chrome browser). It appears very messy, low resolution and nausea inducing, as it was rotating already, a more regular video may be a better example. I haven’t bother to edit/stitch the join also.

Drag the video above to see it 360 (view in Chrome browser). This is a 360 still .jpg taken from Ricoh Theta S, and a blender 3D rotating object, both imported into Final Cut Pro X, exported as an MP4 and spatial meta injector code applied, no audio.

Drag the video above to see it 360 (view in Chrome browser). This is taken by my Ricoh Theta S 360 camera walking in a circle, and a blender 3D rotating object, both imported into Final Cut Pro X, exported as an MP4 and spatial meta injector code applied, audio. This video was sourced from my iPhone.

Drag the video above to see it 360 (view in Chrome browser). This is a 360 video taken by my Ricoh Theta S 360 camera walking in a straight line , and a blender 3D rotating object, both imported into Final Cut Pro X, exported as an MP4 and spatial meta injector code applied, audio. Screen is split into x2 spheres. Be interesting to see which ones play as 360 in app on cardboard viewer. This video was sourced from the camera.

Drag the video above to see it 360 (view in Chrome browser). This is a 360 video taken by my Ricoh Theta S 360 camera walking in a straight line , and a blender 3D rotating object, both imported into Final Cut Pro X, exported as an MP4 and spatial meta injector code applied, audio. This video was sourced from my iPhone.

Note to Self:

  • I will now try to view the various files in Google cardboard via a few VR apps to see which work and to see how immersive they are.
  • The aesthetic is not important here, nor is the fact the footage isnt stitched properly, its just a series of quick tests and reference for myself to see how the imported source material and exported files work best, so as to create a quick working methodology.
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