When trying to do some 3D prints from object 3D scans, was confronted by a bewildering amount of vertices, edges and faces that the 3D printer can’t fathom.
Will generate instead a few quick mutated polygons that it can understand for print.
Note to Self:
- On new basic polys: Hollow out the model and add escape holes to reduce print time/cost.
- Scale down the bounding box.