Preparing a really basic Low Poly cone shape for 3D printing, originally created in Blender.
Trying to keep the time/cost down by hollowing out the objects innards and adding escape holes in Meshmixer.
Also looking at the bounding box and seeing if this is correct in Cura.
Note to Self:
- Not sure about the workflow in priming for 3D print, but after printing will hopefully see any errors and adjust my approach accordingly.
- Once I see the best methodology, I can then print out my more adventurous mutant shapes.