I have started to create small environments in Unity. Unrealities. I have started to assemble various assets, floors, walls, objects etc to use.
These melancholic realms have been a good way to learn about Unity’s planes and terrains, materials and textures etc.
Note to Self:
- Create prefabs and collidors.
- Decide on the final aesthetic, as at the moment its a combination of low poly objects and apocalyptic medieval imagery.
- Wasn’t so aware medieval imagery seems to be everywhere at the moment, so a rethink on that.