Realms

I have started to create small environments in Unity. Unrealities. I have started to assemble various assets, floors, walls, objects etc to use.

These melancholic realms have been a good way to learn about Unity’s planes and terrains, materials and textures etc.

Note to Self:

  • Create prefabs and collidors.
  • Decide on the final aesthetic, as at the moment its a combination of low poly objects and apocalyptic medieval imagery.
  • Wasn’t so aware medieval imagery seems to be everywhere at the moment, so a rethink on that.
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