I finally got my hands on a decent HMD, I got to borrow a HTC Vive with x2 controllers and x2 base stations off a video editor colleague. A shame I didn’t get my hands on it a few months back but, c’est la vie.
I installed Steam and SteamVR, bought the Tilt Brush app and have been painting and sculpting in the void the last few days.
There are a lot of cheesy brushes in Tilt Brush, but there a handful of really nice ones, so the potential is huge.
Note to Self:
- You can also export any 3D object created in Tilt brush as an .fbx for use in Unity. It seems to strip off any materials though.
- You can also import 3D objects but seems to be one at a time only.
- The novelty of ‘light sculpting’ soon wears off, but a great tool as it continues to evolve.