Object Export

I have been exporting objects created in Tilt Brush.

Then reimported into Blender they can be animated and other textures/materials applied.

Note to Self:

  • Then the animations can be imported into Unity.
Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s