Tag: 3D Printing

Poly Runes


3D polys as PLA filament runes.


Low poly exaggerated effect, silver, yellow and white.


I peeled away some residue from the base of each object.


Note to Self:

  • Some errors, but will know for again re: brims and raft scaffolding support.
  • The objects ‘inner landscape’, now forever hidden, but realised in the 3D printing process bestows upon the object whatever prophetic qualities it may inherit.
  • Throw the 3D poly runes, read from right to left.
  • More objects may be added to this Low-poly rune alphabet.

Ultimaker 2

Finally got to print some 3d objects on the Ultimaker 2+ and Ultimaker 2+ extended 3D printers.


We added two objects to each printers plate, one will print in silver and the other in yellow.


It was interesting to see how to check the .stl file in Cura software before transferring the info to the printer itself via a SG card.


I checked that the file was flat via the ‘lay flat’ feature, that both objects were yellow in colour in Cura, hence they were both inside the bounding box print area.

I checked the layers to see if the first frame would print to the build plate properly and manually tweaked the nossle if too far away.


I checked the scale size and also if the object needed support, so set to brim for some support, you use raft if it needs a lot scaffolding support.


I also tweaked the layer height to 0.15 so less layers to print and the shell thickness to 0.6 so as to make the shell slightly thinner.

Note to Self:

  • the 3D prints still it came in at 15 hours!
  • Interesting to see the objects ‘inner landscape’ as the layers gradually print, the interior will be hidden forever when printed.

3D Print


A 3D print in progress on the Ultimaker 2 of a low-poly cone .stl file.


The bounding box looks too high? will have to check on future prints.

Ok, so the point is a bit wobbly so just needs a bit of sanding, I think that happens with such fine prints.


Note to Self:

  • I’m after a low-poly aesthetic, so probably should have exaggerated that a bit more.
  • The x2 escape holes are there anyway as planned, curious to see if it will be correctly hollow also.
  • Finished surface reminds me of a sea shell almost, much rougher than imagined, good to know for the future.
  • Maybe different filament gives a smoother effect?

Low Poly

Preparing a really basic Low Poly cone shape for 3D printing, originally created in Blender.


Trying to keep the time/cost down by hollowing out the objects innards and adding escape holes in Meshmixer.


Also looking at the bounding box and seeing if this is correct in Cura.


Note to Self:

  • Not sure about the workflow in priming for 3D print, but after printing will hopefully see any errors and adjust my approach accordingly.
  • Once I see the best methodology, I can then print out my more adventurous mutant shapes.



When trying to do some 3D prints from object 3D scans, was confronted by a bewildering amount of vertices, edges and faces that the 3D printer can’t fathom.


Will generate instead a few quick mutated polygons that it can understand for print.


Note to Self:

  • On new basic polys: Hollow out the model and add escape holes to reduce print time/cost.
  • Scale down the bounding box.

Pylos: 3D Printing with Soil

After my recent exploration of ‘Soil as Interface’ and my interest in 3D Printing this grabbed my attention, a Greek researcher Sofoklis Giannakopoulos based in Barcelona Institute for Advanced Architecture of Catalonia (IAAC) has created ‘Pylos’ a 3D Printer that uses one of the most basic materials you can think of – soil.


Soil is not something new in architecture – its biodegradable properties, alongside with the fact that it would be harder to imagine a cheaper material, makes it the perfect material for a large scale construction approach. While combining 96 % soil with other elements, the material is stated to be “three times higher tensile strength” compared to industrial hard clay.

Note to Self:

  • Cinema 4D: Quite a steep learning curve to be any way useful to me, be nice to maybe print via 3D some basic items/objects, then I can start to mess with it. only when I learn the rules…can I break them.